Image and Vision Computing New Zealand 2013

The 28th International Conference on Image and Vision Computing New Zealand (IVCNZ 2013) will be held between the 27th and the 29th of November in Wellington, New Zealand.

Proceedings --- IEEE

The conference proceedings has been published by IEEE Explore.

Important Dates

  • Submission of papers (extended): 23rd September
  • Notification of acceptance: 21th October
  • Camera ready papers due: 11th November
  • Conference: 27th-29th November

Special Sessions

Computer Graphics for Entertainment

Games are driving graphics hardware and software development, and visual effects movies are major showcases for both graphics and computer vision algorithms. This special session is particularly appropriate considering the IVCNZ conference location this year -- Wellington is home to a strong digital entertainment industry, including games company PikPok, and Weta Digital, which has done visual effects for numerous major movies including Avatar and The Hobbit. Victoria University has also recently launched a new programme in computer graphics in collaboration with these companies. Participants from industry are very welcome to present in this session. Authors are encouraged to submit original unpublished research and demonstrations to this Special Session.

Evolutionary Computer Vision

This proposed special session aims to bring together theories, methods and applications of evolutionary computation to all aspects of computer vision and image processing problems. The evolutionary computation techniques here include Evolutionary Algorithms (such as genetic algorithms, genetic programming, evolutionary strategy and evolutionary programming), Swarm Intelligence (such as particle swarm optimisation, ant colony optimisation, and differential evolution), and other approaches such as learning classifier systems, harmony search, and artificial immune systems. Cross-fertilization of evolutionary computation and other techniques such as neural networks and fuzzy systems is also encouraged. Authors are invited to submit their original and unpublished work to this Special Session.

Call for papers (CFP)

Download a PDF version of the CFP.

Image and Vision Computing New Zealand is New Zealand's premier academic conference on all aspects of computer vision, image processing, computer graphics, virtual and augmented reality, visualization, and HCI applications related to these fields.

Relevant topics include, but are not limited to:
  • Artificial Intelligence approaches to computer vision
  • Augmented and virtual reality
  • Automated visual surveillance
  • Biomedical imaging and visualization
  • Biologically inspired vision systems
  • Biometrics
  • Calibration techniques
  • Computer graphics
  • Enhancement of video and still images
  • Face recognition
  • Feature detection and extraction
  • Geometric modeling in vision and graphics
  • Graph matching
  • Image analysis and understanding
  • Image based rendering
  • Image compression and coding
  • Machine vision applications
  • Medical imaging applications
  • Motion tracking and analysis
  • Motion synthesis and control
  • Multimedia information retrieval
  • Novel algorithms or techniques
  • Object recognition
  • Pattern recognition and classification
  • Reconstruction techniques
  • Rendering and scientific visualization
  • Scientific visualization
  • Security image processing
  • Shape recovery from multiple images
  • Sonar and acoustical imaging
  • Stereo image analysis
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