Research
Visualization
- Environment:
- Immersive Analytics for Ecosystem Services (Benjamin Powley)
- Visualizing Air Quality (Ben Powley, Francis Ngyuen)
- Visualizing environmental data (Sean Hone)
- COVID19 Visualizations
- Transport:
- Visualizing Bus Emissions (Craig Anslow)
- Visualizing Road Traffic Volume Data (Jonathan Carr)
- Visualizing public transport reliability (Hamish Clark)
- Visualizing micro mobility services (Jacob Beal)
- NextStopDisplay (Callum Stewart)
- Software:
- Musical Performance:
- Code Jockeying (Jack Purvis)
Digital Health and Games
- Digital Mental Health sub-group (Simon McCallum, Russell Pine, Terry Fleming)
- Visualizing SEPSIS (Riley Blair, Ben Murphy, Adam Sinclair)
- Understanding Wait Times in Emergency Departments (Yuri Sidorov)
- VR Simulation for Radiation Therapy Education (Haydn Bannister, Amy Wilson)
- VR Games for Chronic Pain (Jiaheng Wang)
- VR Training Simulator for Cardiac Catheter Ablation Procedure (Nisal Udawatta)
- Alleviating Loneliness in Migrant Communities with VR (Nishadi Ariyasinghe)
- Improving Radiology Diagnostics Training with XR (Saad Khan)
- VR for Labour (Lona Massov)
AR/VR and Interaction
- VR 360 Degree Motion Simulation
- Mixed Reality Collaboration (Faisal Zaman)
- Viewpoint Selection in Mixed Reality Collaboration (Faisal Zaman)
- VR Underwater Marine Science
- SpaceVR Outreach out of this world! (Ben Sanson)
- CableCarVR (Ana Ease)
- Understanding SDAZ with Mouse, Touch, and 3D Gesture Input Devices (Jiaheng Wang)
- CardBoardVR - lightweight to get into VR
- VoiceInteractionAR (Chris Parry)
- VolcanoVR (Kristian Hansen)
- Promoting Reality Awareness in Virtual Reality through Proxemics (Kun Huang, Daniel Medeiros, Rafael Kuffner dos Anjos)
Human Aspects of Software Engineering
- Agile Software Engineering
- Collaborative Blocks Based Programming - (Ben Selwyn-Smith)
- Agile Digital Wall for Software Team Meetings (Simon Glew, Brandon Scott-Hill)
- Understanding Agile Software Development Practices